2021 GameDev.TV Game Jam
Recently, the 2021 GameDev.TV Game Jam was held, with the theme this year being " All that glistens is not gold. " The jam took place over 14 days, with the only stipulation being that all assets must be free and that source code must be made available so that other participants can learn from the games of others. As a solo dev, I wanted to make a simple game that helped to use and reinforce the jam's theme, ultimately revolving around a single mechanic. I initially thought about a mechanic to build a game around that would involve obtaining valuables to backfire on the player. Remembering that gold has some substantial weight, I decided that the mechanic would be that the gold obtained would weigh the player down and cause the player to get slower. Naturally, the setting that fits perfectly with this mechanic is that of a pirate ship. I went online to Kenney Assets to see whether or not any assets would fit this theme, and luckily enough, there were two different pir...