With the Fallout TV show out, I decided to recreate a mechanic from one of my favorite games in Unity 6 in a week. It may be flawed, but this is the result!
Gameplay demo based on the GameDev.TV UE5 Bluprints Course. Made in Unreal Engine 5 (Preview 2) using a mixture of course assets and some from the Unreal Marketplace. This is intended to be a demo and not a finalized game. Course: https://www.gamedev.tv/p/unreal-engine-5-blueprints/
VR Demo in Unity based on the following video tutorials: https://www.youtube.com/watch?v=j1jLkra5DRU&list=PLcRSafycjWFf8ayYlaVYRFbVnoIcgVY3N Assets Used: https://assetstore.unity.com/packages/vfx/particles/spells/archer-effects-pack-1-124474 https://assetstore.unity.com/packages/vfx/particles/fire-explosions/fire-smoke-dynamic-nature-217775 https://assetstore.unity.com/packages/3d/props/shooting-targets-assets-3d-pack-14954
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